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Off-Topic: My Spidermech Rendering

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  • Off-Topic: My Spidermech Rendering

    http://mx3d.org/vb/showthread.php3?threadid=1117

    You know, with all the reflection maps for Raytracing, I thought Max would surely crash or take forever to render, but surprisingly it only took me around 2 minutes, if that. Of course the Raytracing materials dont have AA on, and its only 800x600, but still pretty impressive how it handled the renderer. Scanline baby

    I wanna try Brazil, but I dont know much about it plus it takes forever to do. Even the final version I hear isnt much of an improvement speedwise compared to the Alpha, and for $1500 I think I'll pass, or at least check out Final Render..

    edit: btw I updated the render, bluring the reflections and removing the raytracing on the model itself. I think it looks cleaner.
    Last edited by Mr. X; Wed 24 Oct '01, 10:17pm.
    website: joe.pcfx.cc
    forums: pcfx.cc
    gallery: here

  • #2
    I know how to use the pen tool in photoshop lol..

    Great work man, all the raytracking, splines, knurbs and stuff sounded like a foreign language to me, but I am persevering in trying to become 3d guru!
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